Kapten Klementin

The Fruity Hero

Portfolio

Digital Art
Here are some examples of digital pictures I’ve drawn.

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Oekaki Art
And here are some more made with different Oekaki tools.

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Sketches

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Collaborations
Here are a few pictures I and my friend Jonas made together on iScribble.net.

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Games

Space Game
This is, what I believe, the first digital game I (and my fellow classmates) got to create in Game Maker 8.0 in our first course as game designers. Though I admit most parts of it uses the same code we were fed with during the workshops, we got to do the (in my case, very, very high class) sprites ourselves.
The gameplay is simple: just shoot ‘em up with your super space-slug lazer beams.

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Slug Racing Game
The second game I created in Game Maker for the same course was made based on the frustration of the player. As Slug-Bert you have to punch your spacebar over and over, as fast as possible to build up speed and break your time record!
Sadly I didn’t make the slug as annoyingly slow as it could’ve been, as it is, it’s just somewhat annoying.

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3D Labyrinth
Our assignment for this game, was to convey an emotion (picked by someone else) through our creation. I got “fear” as my emotion, and decided to make a (shifty, and fake) 3D game to fit my vision of what I wanted to create. It was very hard to make something actually frightening, even with creepy sounds and scary, scary, black fog effect, so I can’t say I really hit the mark. But it did give me a chance to try out making a 3D game in Game Maker (something I’d rather not repeat) and work with sound effects.
The game play is admittedly… lacking. You can just walk through the labyrinth, and if you find the right door… you get a small surprise. : |

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